Monday, April 1, 2019

New Live Server

Up until now all testing has been done using an internal dedicated server.  It has been difficult keeping beta testers interested in playing because I frequently take the server down to upload new test builds, making the client testers have no longer usable until I build and send them an update.

Starting this week though while all development testing will be on the same internal server, a dedicated server has been rented for use with game when it goes live to the public (eventually it will be a cluster of physical servers, but that is not necessary at the moment).  That new server will host the public version of the game and will be updated far less frequently and remain running all of the time.

Edit: Now referred to as the "Perilous" cluster, the new server is now in use with 0.6.12's release.  Internal game play testing is now using this server instead of the development server.

No comments:

Post a Comment